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Unity LevelPlay

Unity LevelPlay Growth Playbook

Maximize ad revenue.

Bidding
Realtime
Strategy
Waterfall

The Spark

Game developers were losing 20-30% of their revenue because they were manually setting 'Waterfalls' for ad networks, which were too slow to react to real-time market fluctuations.

The Growth Engine

The 'In-App-Bidding' Optimization Moat & The 'Developer-Neutral' Auction: Unity LevelPlay tacticaly won by automating 'The Auction'. Their growth engine is 'Real-Time Bidding' (RTB)—forcing every ad network (Facebook, Google, AppLovin) to bid simultaneously for every single impression. By providing a 'Transparency Dashboard' that shows exactly why a network won or lost, they built trust with developers. Their expansion relies on 'The Ecosystem Lock-in'—as LevelPlay is now the default mediation for the Unity Engine, it has become the 'Financial Operating System' for the mobile gaming industry.